TechTrends : Standardizing Active 3D Glasses using BlueTooth Technology

“Bluetooth wireless technology proprietary open wireless technology standard for exchanging data over short distances which is built into a wide range of products, from cars and mobile phones to medical devices and computers. Bluetooth technology helps you to share voice, music, photos, videos, and other information wirelessly between two paired devices.”

Bluetooth is managed by the Bluetooth Special Interest Group, which has more than 15,000 member companies in the areas of telecommunication, computing, networking, and consumer electronics.

The biggest difference between Bluetooth technology and devices like FM radios and TV is distance. Radios and TV are meant to broadcast to many people over miles or kilometers. Bluetooth technology sends information within your own personal space, which is called your Personal Area Network or “PAN” at distances up to 10 meters (33 feet).

“On Aug,8th 2011, the leading Panasonic Corporation, Samsung Electronics Co., Ltd., Sony Corporation and X6D Limited (XPAND) together announced their collaboration on a new technology standardization for 3D active glasses under the name “Full HD 3D Glasses Initiative”.

The companies will work within the Bluetooth SIG to develop a system for 3D active glasses utilizing Bluetooth wireless technology connectivity. Bluetooth technology removes the requirement of line-of-site while providing a secure, efficient and high performance experience, giving active 3D glasses users greater freedom of movement and interoperability with several different award-winning television brands.

Bluetooth technology is already in market in a variety of solutions for the living room, from 3D glasses to remote controls and TVs, by leading manufacturers like Samsung and Vizio, among others. This year, the Bluetooth SIG is seeing shipments in excess of 24 million per year from a single TV manufacturer. That number is expected to grow exponentially over the next year. TV makers are shipping Bluetooth enabled TVs coupled with two remote controls and 3D glasses, creating a cluster of Bluetooth enabled devices, and thus four Bluetooth chips in one box.

The connected living room currently includes 71% penetration of Bluetooth technology into gaming consoles, like the PlayStation3 and Wii, to provide wireless controller connectivity for players. Now, with these leading television manufacturers committing to implement Bluetooth wireless technology into their TVs and accessories, the door is open for peripheral devices to utilize that Bluetooth connection as well. Mobile phones, cameras, remote controls and even home automation sensors, monitoring everything from temperature to lighting, can communicate with the TV via the Bluetooth connection, regardless of manufacturer brand, and make the TV the digital hub of the consumer’s home.

The connected living room is an essential market for Bluetooth wireless technology in its quest to ship over 5 billion devices in the year 2015. Bluetooth SIG members currently ship over 5 million devices per day, with an established installed base of 4 billion devices worldwide.


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2 Responses to “TechTrends : Standardizing Active 3D Glasses using BlueTooth Technology”

  1. March 3, 2012 at 2:49 am #

    I think this move makes a lot of sense. Standardization is key across all 3D technologies. Without it, it creates extra overhead on consumers and makes things outdated much faster.

  2. November 23, 2016 at 5:23 pm #

    Thanks for updates on the latest sales information this Thanksgiving season as part of Black Friday deals.. You really owe my thanks for this Thanksgiving day..

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